Celeste doesn't ask for much, but "Switching the Supply" lands right when you're starting to care about Speranza as more than a lobby. Water's low, people are tense, and you're the one getting shoved out the door to fix it. If you've been doing runs for gear or even saving up
ARC Raiders Coins on the side, this quest is a nice change of pace—fast, focused, and tied into the Spaceport's guts rather than another surface-level errand.
Finding the drop into the underworks
The Spaceport looks straightforward until you realise the objective isn't near the flashy stuff. Don't waste time weaving between the Launch Towers unless you're looting. Instead, swing to the southwest side of the complex. You're hunting for a collapsed section where the concrete's split open into a wide, ugly pit. Slide down the broken slope, keep your weapon up, and you'll land in those maintenance corridors people sprint past without noticing.
The valve is close, but the place isn't friendly
Once you're underground, it goes quiet in that bad way. Tight halls, industrial noise, and corners that feel like they're waiting for you. The good part is you're not doing a full dungeon crawl. From the entry point, push forward and hug the right-hand side as you move. You'll spot the target because it's hard to miss: a bright yellow pipe with a chunky red valve wheel. It's usually got enough light on it to pop out of the gloom. Step in, interact, and give it the turn—mission progress updates immediately.
What to do after the switch
A lot of quests make you carry something heavy and pray you don't get jumped on the way out. Not this one. The moment the valve turns, you're done, which means you can make a clean exit or use the time to scavenge while everyone else is distracted topside. The payout's worth it either way: three Synthesized Fuel units, a blue Radio Renegade outfit color, and the Spaceport Trench Tower key. That key isn't just flavour—having it later can open up safer routes and better loot options when you're planning longer Spaceport runs.
Staying alive long enough to report back
The Spaceport doesn't forgive sloppy movement. ARC drones can drift into the tunnels, and other Raiders love camping the obvious angles because they know people panic here. Move slow, listen for footsteps, and don't stand at the valve like it's a photo op. If you need to heal or sort your bag, do it deeper in cover, not in the open corridor. Then head back to Speranza and close the loop with Celeste—if you're trying to keep your loadout stable and maybe stretch your stash with
ARC Raiders Coins cheap, getting out clean matters more than squeezing one extra crate.